The best mods for The Witcher 3


Updated for 2018! Gameplay tweaks, graphical options, and other tools for enhancing your game.

The Witcher 3: Wild Hunt is one of the best PC RPGs ever , So that the idea of modding it occasionally feels like garnishing a kingly steak with corner store-grade sauce. But the very best Witcher 3 mods really do make for a much greater match –or at least a more suitable or distinct match, which is welcome on your second or next adventure during the Northern Realms.

Below You’ll discover our listing of the best mods for The Witcher 3, upgraded for a fresh playthrough at 2019 or outside. The best Witcher 3 mods cover everything in feel overhauls to automobile looting and the capability to frolic through shallow water. Unless otherwise noticed, each one of these mods must work together with the past Witcher 3 spot, version 1.31.

Table of contents

Menu and traveling
Gear and transaction
Pictures and camera changes
Overhaul mods


Debug Console Enabler

If you’re going to be tinkering around with a lot of mods, you are Going to need the god-like forces of the debug console behind you. This little mod unlocks the debug console, permitting you to use console commands to change preferences, spawn enemies, fix broken objects, etc..

Nexus Mod Manager

All the Witcher mods live on Nexus, along with also the Nexus Mod Manager is The single best method to wrangle all of the competing and conflicting changes that mods might be bringing to your match. While you’re installing mods, listen to warnings about battles and load orders. Should you see a specific loading sequence, the NMM is the place where you go to create that shift. Otherwise incompatible mods may do the job perfectly in the event that you load one ahead of another.

If you are installing a great deal of mods, do it like your mom taught you: go slow, take it easy, and say your prayers.

Mod Merger

Did you know that there’s a”mod limitation”? It was news to us. If you Are attempting to install more mods than the game wants to allow, the Mod Merger will help. The process will take around 15 minutes, but basically the merger will combine the compatible mods to one customized package just for you. Too many mods? No no, sir, as you can see, I am installing only one enormous mod.

As above, be cautious with this one. Simply spend the opportunity to merge mods you understand work well together, otherwise you will wind up doing the entire process again and again.

Menu and traveling

Mods that expedite your journey, clean up your UI and create Dandelion shut the hell up.
Speedy Traveling from Anywhere

Geralt’s world already has tons of signposts for quick travel, but At times you’ll still end up spending ages coaxing Roach across countryside for the nearest one. If you’re not down for that sometimes humdrum bit of roleplay, this mod lets you teleport to some fast travel point from anyplace, much in the design of Skyrim. If that does not sound fun for you, let’s indicate the precise contrary: that mod will cancel all speedy travel channels , except for a couple that hop between regions.


Use Your new speedy travel skills with caution and do not get too hasty: overriding the present system reportedly causes difficulties with a tiny number of quests. This one is not being updated anymore, so it will have some issues with newer mods. When all else fails, attempt to solve conflicts with the mod merger.

All Quest Aims on Map

While it’s nice that the map is not densely littered with icons such as Some sort of Ubisoft-produced hellscape, trying to remember where the herbalist is can be quite annoying. This mod adds each map to the map all the time, including nearby retailers and any quest objective for any pursuit in your diary. When it’s too much, then you always have the option to customize and conceal any markers you do not require.

Additional Stash Locations

Your Stash is available from a few places around the Earth, but this Mod asks: Why not more? Installing this will add eight new stash locations and relocate two of the standard stash places to more suitable areas. This is particularly handy if you’re using a desire mod which provides weight to money.

Preparations Mod

One of the best parts of the early Witcher game is feeling just like you Need to do your homework before any huge contract. You consume Specter oil for the first time and be sure you’re stocked up on Moon dust, you meditate, and you sharpen your silver sword.

This mod recaptures A number of the old magic by making meditation a more meaningful procedure. You need to meditate to spend points in your art tree, refill alchemical items and oils, and repair items. By default, eating and drinking during combat is not allowed with this mod, so you need to be sure you’re all set ahead of the Noonwraith strikes the windmill.

Friendly Meditation

If Preparations Mod seems like more trouble than entertaining, check out Friendly Meditation. You still receive all the potion refilling advantages of vanilla meditation, however you don’t have to have a look at a boring ol’ menu. Instead, the HUD falls off and you also get a wonderful view of these clouds zipping past, the stars rotating, and the sun rising over the hills.

Sometimes, a Witcher just needs to have a damn minute, you know? Just remember the Unification patch with this one.

Favorable HUD

The Witcher 3’s UI may feel a bit cluttered, but turning parts of it Off can make the game too difficult. This mod has many attributes, available in separate downloads if you only want one or two, that enhance the on-screen troubles. From holding a key down to enter meditation with no menu, to concealing pursuit markers unless you’re utilizing your Witcher sense, also HUD components that can independently be toggled off and on without even having to open up your menu, and more.

Lamp on Player’s Boat

Could it be a big deal? No. But it sure does look nice. This mod provides a Little hanging lamp into your little sailboat. Adorable. At that Witcher go look.

Disable Storybook Videos

A Number of uswe’re not naming names or anythingwould be Pleased to feed Dandelion and his mouth into a woodchipper. Since there are not any Woodchippers in the Northern Kingdoms, this mod that disables those Storybook narration videos that you have to listen to over and above Again will need to do.

Jump in Shallow Water

Oh my god, finally.

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