Assassin’s Creed III Remastered Trophy Guide & Roadmap

Assassin’s Creed 3 Remastered iOS Latest Version Free Download

From the PS4 Sport Assassin’s Creed III Remastered you can unlock a total of 55 trophies. Inside this Trophy Guide we show you the trophies and their actions.

Below you will find the trophies, in addition to tips, guides and tactics. You will surely find everything related to the trophies here! First you will get a table using a brief summary. Secondly you find a list of descriptions, all trophies, Trophy Guides and much more!

More Guides and News about Assassin’s Creed III Remastered you will find on our overview page.

Trophies Assassin’s Creed III Remastered

Estimated time for platinum: 50-60 Hours
Total Trophies: 49 (1,1,7,46)
Offline trophies: 55
Online trophies: 0
Missable Trophies: -0/td>
Minimum Playthroughs 1


Assassin’s Creed III Remastered Trophy Guide


  • Master Assassin
    Get every trophy.
  • The Sum of Truth
    Complete Sequence 12.
  • Perfectionist
    Complete 100% of all main mission constraints.

    For this trophy, you must achieve 100% synchronization on every main mission in the game. This trophy is only for the 12 major DNA sequences that contain all the missions. No side missions are required for this trophy. 100% sync also means that you complete all the optional objectives in the missions. All additional goals must be completed in one pass of this mission.

  • All Washed Up
    Complete all Naval Missions aboard the Aquila.

    When you complete the main mission aboard the Aquila in Sequence 5, the naval missions will be unlocked. In total there are four of these missions, which must be played one after the other. To start it you have to speak with every harbor master, who is marked with the anchor symbol on the map. The basic requirement of these missions is to destroy the enemy ships before they sink you.

  • Completionist
    Complete ALL progress tracker grid entries.
  • Fin
    Complete each of the epilogue missions unlocked after the credits roll.

    This trophy can not be missed. Once you have completed the game, the credits will appear, there are three short Epilog missions, one in each area. Once you’ve seen all 3, the trophy will unlock.

  • Frontiersman
    Reach 100% synchronization in the Frontier. (TOKW: Infamy)
  • The New Tea Party
    Reach 100% synchronization in Boston. (TOKW: Betrayal)
  • If I Can Make It There
    Reach 100% synchronization in New York. (TOKW: Redemption)
  • Rude Awakening
    Re-Enter the Animus.

    You will receive this trophy at the beginning of the game after completing the Animus Tutorial as Desmond.

  • Daddy Dearest
    Complete Present – Stadium.

    Story related and can not be missed. This trophy will unlock after you complete the short Desmond mission that takes place after completing Sequence 8.

  • Criss Cross
    Complete Present – Skyscraper.

    Story related and can not be missed. This trophy will unlock after you complete the short Desmond mission that takes place after completing Sequence 5.

  • The End is Nigh
    Complete Present – Abstergo.

    Story related and can not be missed. This trophy will unlock after you complete the short Desmond mission that takes place after completing Sequence 10.

  • No Good Deed Goes Unpunished
    Open the Temple Door and learn Desmond’s fate.

    You unlock this trophy when you complete Sequence 12 and place all 3 power sources in the podiums around the cave.

  • Mystery Guest
    Complete Sequence 1 & 2.
  • How D’ya Like Them Apples
    Complete Sequence 3.
  • Heroes are Born
    Complete Sequence 4.
  • The Day the Templars Cried
    Complete Sequence 5.
  • Tea is for Englishmen
    Complete Sequence 6.
  • The Whites of Their Eyes
    Complete Sequence 7.
  • Caged Wolf
    Complete Sequence 8.
  • Two if by Sea
    Complete Sequence 9.
  • Grim Expectations
    Complete Sequence 10.
  • Difficult End
    Complete Sequence 11.
  • An Extraordinary Man
    Complete the Encyclopedia of the Common Man.
  • Patent Not Pending
    Craft one of Franklin’s inventions to decorate your Manor.
  • House Party
    Recruit any of the Artisans and see them settled on the Homestead.


    You must complete DNA Sequence 5 – Memory 4 before you can complete this task! You can then help some optional characters to settled on the Homestead. These are marked on the map. Just south of the Homestead area, near the border, is a Artisan named Lance who needs your help.

  • A Complete Set
    See all the optional characters settled at the Homestead.
  • Original Gamer
    Win a game of Fanorona, Morris and Bowls on the Homestead.

    You have to do most of the missions in the settlement before all three games are available! Your opponent’s tactic will be very different, especially for the Fanorona game.

  • Bring Down the House
    Explore Fort Wolcott.
  • Kidd Gloves
    Uncover the mystery of Oak Island.
  • Entrepreneur, not Pirate!
    Complete all 12 Privateer Contracts.
  • Tumblehome
    Upgrade the Aquila.
  • By Invitation Only
    Be invited to join a Club.
  • In Good Standing
    Complete all challenges for any of the Clubs.
  • Man of the People
    Liberate all districts in Boston OR New York.
  • Monopoly Man
    Send a convoy to Boston, New York and the Frontier.

    Sending convoys to different areas and trading is one of the most important mechanisms for making money. To achieve this trophy, you must first reach New York in Sequence 8 and unlock at least one General Store in New York, Boston, and the Frontier. Go to the Accounting Book in the Homestead and open the trading menu. Send a convoy to a store in each area and place an apple in each convoy.

  • Blowing in the Wind
    Retrieve every page for one of Ben Franklin’s Almanacs.

    All in all, you have to find 36 pages, here we show you all locations in Boston and New York.

  • Multitasking
    Complete 50% of the Progress Tracker entries.
  • Spit Roast
    Perform a double assassination using a musket.
  • Circus Act
    Kill 15 guards with a single cannon shot.

    You can do this during the DNA sequence 10 – Memory 3. Right after the start of the sequence you have control over a cannon and have to fend off some enemies. Aim slightly to the left and as far back as possible. Shoot the approaching group of soldiers and you should have unlocked the trophy.

  • Predator
    Hang 5 enemies by using rope darts.
  • Prince of Thieves
    Loot a convoy without killing any of its guards.
  • Whit’s fur ye’ll no go by ye!
    Block a firing line 5 times by using a human shield.
  • Jager Bomb
    After becoming fully Notorious, kill 10 Jagers before losing your notoriety.
  • Magna cum Laude
    Have a Trainee reach the Assassin Rank.
  • Coureur des Bois
    Exchange undamaged pelts at all different general stores.
  • Eye Witness
    Witness a predator killing an enemy.
  • Uniquely Familiar
    Receive an unexpected gift. (TOKW: Infamy)
  • A Wolf in Sheep’s Clothing
    Kill 25 enemies while staying cloaked. (TOKW: Infamy)
  • West Point Payback
    Defeat Benedict Arnold. (TOKW: Infamy)
  • Frequent Flyer
    Use Eagle Flight to travel 1 km. (TOKW: Betrayal)
  • Blindsided
    Defeat Putnam. (TOKW: Betrayal)
  • Aftershock
    Kill 125 enemies using Bear Might. (TOKW: Redemption)
  • First in the Hearts
    Defeat George Washington. (TOKW: Redemption)
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