Dead Space Remake Letting Isaac Speak Could Improve The Story In Some Big Ways
Fans of the originalDead SpaceThere is a lot of excitement right now. A complete remake of the horror classic was long rumored before it was officially announced. Many elements from the original game are being modified to adapt to the new mechanics and modern gaming environment. The first game saw a major overhaul.Dead SpaceThe sequel will give Isaac Clarke a voice. This is a major shift in the remake that could improve the overall narrative experience.
Isaac was the silent protagonist in the original game. This approach worked well for most of the time. It was difficult to create a character who wasn’t already a military expert or other powerful. This was in stark contrast to the horror genres like Resident Evil. This allowed players to feel grounded in the world. Additionally, not having a combat option for every scenario created a dreadful atmosphere as they explored the Ishimura. The silence could sometimes lead to awkward moments so EA Motive has changed this element with Dead Space Remake.
The concept of silent protagonists is not new to video games. This was a common practice in older RPGs. It allowed players to be more connected to their characters and allows them to take on the role of the character they are playing. This worked well in a time when voice acting was less common than it is today. Dead Space is a prime example of this. It felt strange that Isaac was not part of conversations with his crewmates, given the small number of characters. It would be a great thing to give Isaac a voice in Dead Space Remake.