LEN'S ISLAND PREVIEW - CRAFT AND CONQUER
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LEN’S ISLAND PREVIEW – CRAFT AND CONQUER

LEN'S ISLAND PREVIEW - CRAFT AND CONQUER
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LEN’S ISLAND PREVIEW – CRAFT AND CONQUER

Len’s Island places you in the middle of a barren island. This game is a wonderful escape from the dreadful reality of being homeless.

Julian Ball, a solo developer, founded Flow Studio to create the epic exploration RPG. Loyal fans were eager to have a chance at a truly unique experience and followed the indie studio’s progress on YouTube.

TABLE DES CONTENTS (1) Story – Tabula Rasa (2) Gameplay – Here, There and Everywhere (3) Audio and Graphics: Moody Adventures

STORY – TABULA RASA

I meant it when I said that the game puts you in the thicket of the Island. There is no backstory, goals, or other information. You were meant to…go. There are no other adventurers, neighbors, or experts who can explain the Island’s workings. You can find some helpful hints and tutorials on the menu.

This blank is both fun and refreshing. You’ll be able to view a wall of text tutorial once or twice a day, but you can learn as you go. It is easy to navigate the Island. Many RPG players will be familiar with similar games. Newcomers may have some difficulties, but they might find the Forgotten Island a delightful experience.

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It was amazing to me that there is a town next to such a barren island. Bridgewater offers a lot of architectural inspiration and items for the player. They are promising and plentiful, with great 2D profiles. What are they good at? It’s a shame that they couldn’t bring a bit more life to the town.

There are signs of a story progression in the future, like a note on a cabin or unopenable doors that lead to somewhere. NPCs that appear very important also hint at this. After all, who or what is “Len?”? These mysteries are what keep me playing this game!

GAMEPLAY – HERE, THERE and EVERYWHERE

You can take everything on the Island. The game’s main objective is to go wherever you want or where it makes sense.

To help me find my way, I started to draw a map of my surroundings. Things start to look familiar after an hour. The variety of items we could find was enjoyable. With the help of an extremely patient and creative in-game decorator and architect, they could certainly make something amazing from the incredible amount of building blocks available.

Although I don’t believe I have explored all the features of the current game, I enjoyed the way the game expanded the options for crafting your house and inventory. You are already provided with plenty of options to build your home. But they don’t overwhelm you. You will find more options as you become more involved in crafting.

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LEN’S ISLAND PREVIEW – CRAFT AND CONQUER
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